WL#4477: Falcon Engine - Scavenge: load based triggerAffects: WorkLog-3.4 — Status: Code-Review — Priority: MediumFalcon scavenger is currently time based and can easily fall behind in heavy workloads. This change will keep the time based trigger for light workloads to ensure a scavenge pass will occur and add a trigger that occurs when memory is approaching a critical level. This allows the background scavenger task to keep up with a heavy workload. For DBT2 Recommend: ScavengeThreshold=85% and ScavengeFloor=75%. This should be investigated for many workloads to decide a good default. No Comments yet |
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